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Subject: Re: Bones and texture mapping
Date: Wed, 1 Jun 1994 01:31:25 -0700 (PDT)
From: "Randy R. Wall" <rrw@ecst.csuchico.edu>

> state. Finally it worked for me, but I had to click on Shape, Properties and
> Grouping when creating a state. As Shape saves all positions of the points
> (as i read from the manual) of all existing states, it makes the object
> file quite large on bigger objects.
> 
> Is there something i have lost, or which options do i have to mark when
> creating the states.
> 
> Mark Kress
I haven't tried this yet, but think that if you want to see them in the 
detail editor you do need to click all three; shapes, properties and 
grouping, but once you have it the way you like go back and unclick the 
shapes for all but the default state by updating them,then save it..this 
way it will 
still keep the grouping and texture and I hope that's all the Stage 
editor needs to actually manipulate the skin with the bones..as I said I 
have not tried this yet, but if the manual is correct then this would
have to be true. but then the manual is not always correct..

=RRW=



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